However this setting actually managed to decrease performance at 1080p resolution with 2.44% performance impact. Apparently this setting works better at higher resolutions funnily enough, gaining a few frames at 1440p when enabled. This supposedly increases performance whilst preserving image quality much like DLSS, but for non-RTX cards as well. Interestingly, the FidelityFX CAS setting is a technique for rendering the image at a lower resolution and then upscaling the image whilst adding some sharpening. However, the most demanding graphics options in Death Stranding are Model Detail at 6.55% performance cost, Screen Space Reflections at 4.42%, and Ambient Occlusion at 3.66%. There isn't actually a whole lot of demanding graphics options in Death Stranding, taking a closer look at our performance benchmark results shows that there is little difference in frame rate between Low and Ultra settings. What are the most demanding graphics options in Death Stranding? The further to the right the bar goes, the more demanding the graphics option is. Death Stranding Graphics Options Performance Breakdown This embargo releases on July 14th at 6am PDT, 9am EDT, and 2pm BST, at which point we will be able to upload all the image comparisons missing from this article. NOTE: Additionally, screenshots captured in-game with the PC version are still under embargo and so we are unable to display any Low vs Ultra graphics comparison screenshots for each graphics setting just yet. These settings are rather self-explanatory, with the "Default" settings being the original graphics quality for the PlayStation 4 console. There aren't a lot of graphics settings available in Death Stranding, but we went through the 10 graphics options listed and tested each one in turn, recording the average frame rates for each and then comparing them to a baseline FPS that was recorded with all the graphics options either turned off or to their lowest settings.Īs a side note, we didn't include the DLSS setting here as we felt like dedicating an entire article to it separately so we can see just how much the technology increases performance and how much exactly it affects image quality.ĭeath Stranding includes 4 graphics quality presets including Low, Medium, Default, and Very High. On the whole we found this area to be pretty representative and similar to the rest of the game, when considering graphics options compared to other graphics options and their relative performance impact. The tests were performed in one of the first areas of the game, where we hopped on a bike, drove around for a bit, trekked across a river and climbed up a small hill. If you want to look at some more graphics benchmarks with various gaming graphics cards running Death Stranding then you can check out our Death Stranding PC Performance Benchmarks article instead, or you can have a look at the various Death Stranding PC Graphics Settings that we'll be discussing here in this article.ĭeath Stranding PC performance report and graphics card benchmarksįor the performance cost result baseline we used the recommended GPU GeForce MSI GTX 1060 graphics card, an Intel Core i7-3770K processor, and 8GB of DDR3 memory. From there we see which graphics options have the highest performance impact on our hardware for the least visual improvement, and then we will see which options can be turned up to max and deliver the best visual improvement in Death Stranding. It's official, the long-awaited PlayStation 4 console-exclusive is finally coming to PC tomorrow, and whilst Death Stranding certainly looks very pretty, how exactly does it perform in comparison? And which graphics settings are the best to turn all the way up or all the way down? We've compiled a list below of the most demanding graphics options in the game, so you can get the perfect balance of visual fidelity and FPS performance in Death Stranding.īelow you will see every graphics option listed and benchmarked against a minimum graphics setting used as our baseline benchmark.
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